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Change History

Changes within (2019-09-11)

  • Removed more OrderHall code. Ticket #9.
  • TitanClassicAmmo: Updated threshold values per ammo type. Ticket #5.
  • TitanClassicAmmo: Updated code to show ammo name, even for thrown. Ticket #7.
  • Removed OrderHall slash commands from localizations.
  • Removed guild bank text for TitanClassicRepair from all localizations.
  • Updated Movable to allow the player and target frames to be moved using the Blizz UI.
  • TitanClassicLocation: Updated to allow the user to select where they want the coords on the (large) world map and also updated the locales. Ticket #12.

Changes within (2019-08-30)

  • TitanClassicAmmo: Fixed logic for both hunter type ammos. INVTYPE_RANGED is used for arrows and INVTYPE_RANGEDRIGHT is used for shot. Thanks to Kernigan for reporting on this. Ticket #3.
  • TitanClassicRepair: Removed guild bank logic which was preventing auto-repair at a vendor. Thanks to Kernighan for reporting this. Ticket #4.

Changes within (2019-08-27)

  • TitanClassicAmmo: Fixed logic that was preventing the plugin from loading in Titan Panel Classic. However, the plugin checking logic worked flawlessly preventing a bugged plugin from causing a problem within Titan Panel Classic so there is some good news.

Changes within (2019-08-25)

  • TitanClassicAmmo: Fixed some logic for inventory count for warriors.
  • Corrected error in Russian ruRU localization.
  • TitanClassicLocation: Fixed left-click causing WorldMapFrame to appear on the left side of the screen.
  • Updated localization data.

Changes within (2019-08-11)

  • TitanClassicLocation: Removed IsMaximized check that doesn't exist in Classic.
  • Renamed "Titan Development Team" to "Titan Panel Development Team".
  • Fixed GetAddOnMetadata call for versioning data which was still looking for "Titan" instead of "TitanClassic".
  • A bunch of TITAN_ID fixes for "TitanClassic" as that is what is loading from the toc. What a pain in the ass.
  • More updates for L = LibStub("AceLocale-3.0"):GetLocale("Titan", true) changing to TitanClassic.
  • TitanClassicLootType: Removed DungeonDifficulty and RaidDifficulty calls as they don't exist in Classic.
  • TitanClassicAmmo: Updated Bullet Name localization to camelcase as intended.
  • Localization updates for Titan Panel Classic definitions.

Changes within (2019-08-10)

  • TitanClassicAmmo: Cleaned up code.
  • Fixed missing icons for built-in plugins.
  • Fixed missing artwork.

Changes within (2019-08-09)

  • Initial release of Titan Panel Classic based on the Titan Panel build which included a huge number of changes. This is why we will not be releasing Titan Panel as a multi-version release and will separate them as the bloat necessary to make this work would be horrible.
  • TitanClassicAmmo: Added this back into the base code and debugged.
  • TitanClassicBag: Added Ammo and Shard bags back into the code base and debugged.
  • TitanClassicMovable: Modified base code to allow for frame modifications as Classic is certainly not Retail.
  • Fixed ToolTip issues.
  • Removed 'Disable Minimap Adjust'
  • TitanClassicAmmo: Corrected threshold colors.